Skills Initial - Kick: Physical attack (hits multiple targets). One Month - Boost: Doubles the power of the next attack. Two Months - Perfect Counter: Stays idle but counter if attacked (x2 attack power). (3) Four Months - Invigorate: Doubles physical might at the cost of halving defense (ten minutes). (5) Six Months - Fists of Wind: Increases movement speed (ten minutes). (7,8) Nine Months - Chakra: Heal mid wounds and cures status ailments (on self only). One Year - Natural Talent: Doubles physical might (permanent so long as the Job is equipped).
Monk - MASTERED
Sept. 2014
Skills
Initial - Kick: Physical attack (hits multiple targets).
One Month - Boost: Doubles the power of the next attack.
Two Months - Perfect Counter: Stays idle but counter if attacked (x2 attack power).
(3)
Four Months - Invigorate: Doubles physical might at the cost of halving defense (ten minutes).
(5)
Six Months - Fists of Wind: Increases movement speed (ten minutes).
(7,8)
Nine Months - Chakra: Heal mid wounds and cures status ailments (on self only).
One Year - Natural Talent: Doubles physical might (permanent so long as the Job is equipped).